Thursday, March 18, 2010

Zelda Game Idea

I plan to take most of the credit for it despite John giving some input. Here is the idea: Hero of Time.

The idea is this. As we all know (assumption there), Link after defeat Ganon in Ocarina of Time leaves Hyrule. Now sometime between this and Windwaker, Ganon comes back. The Gods in response flood Hyrule. Now we are caught up on the backstory, my game idea takes place in this time.
 Link from Ocarina of Time has left to go fight other evil else where in the world. This has left Hyrule defenseless for the unexpected return of Ganon. Link was about 18ish when he defeats Ganon. Another 10 to 12 years past with him fighting evil in world. I imagine the start of the game is you take up link right as he has to fight some other evil in the world. He quickly dispatches them.
 The feeling you get is Link is tired. Years has past and he is growing weary of fighting and in some ways the Ocarina of Time. The blue color of the Ocarina has slowly diminished and worn away from years of use. Link returns to Hyrule to rest and possibly start a family and hang up his shield and return the master sword to its resting place.
Instead of the place he expects to find free and peaceful, Link discovers that Ganon has returned and quickly took control. Because Link has been gone for so long however, the Gods have begun to forsaken him. He is slowly losing his connection to the Tri-Force.He knows he must fight Ganon again however he knows this time he will need more help. He must recruit people to help him defeat Ganon. Malon is one I can think of. But you get the point.
Through the game, you'd still need to use the Ocarina to travel in time; however, it starts to be less and less time in the past. Even the Master Sword is becoming just a regular sword. He no longer can afford to wear the light tunic he has to put on heavier armor if he wants to live.
This would be a typical Zelda game with the puzzles and using the different equipment. I think though mixing and matching and combining different equipment would be a change. One large change would be the tone. Darker and Grittier. Zelda's have been light. With the title, it places enough distance between the rest of the franchise not to tarnish the image. However, it would be a story about Link and in some extent Zelda.
The end (cause you need to think where you start and how you get there and where there is) would give the games a much needed emotional connection. Link by the time he got to fight Ganon now is just an ordinary man. He no longer is that piece of the Tri Force.The Ocarina of Time, is just an ocarina. He knows that even without the Tri Force, the master sword, that those he picked up along the way will help him. What better way to end the game then have them all fight Ganon and his army and watch all they all fall until it is just Link and Ganon, one on one.
They'd fight. And at the very end both are one strike from victory. However, Ganon is the one who gets that last hit in. Link dies. It is at this time that the Gods know they can flood Hyrule to stop Ganon until a new hero can come along.

That is my idea. Give some feedback if you care to.

1 comment:

Emilia Torre said...

That sounds like an awesome idea honey! I would play the shit out of that game.